Background
After the upgrade, Genshin Impact does not have special support for AMD GPU, so the AMD GPU will crash in the libgallium library when running. This is a brand new 3D engine framework proposed by Mesa. After we reported this problem to Mesa officials, we got a fix . Genshin Impact crashed on AMD GPU. However, after the crash was fixed, there is still a problem of missing textures (that is, the exterior scenes in the game become some square boxes).
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This file exists in etc/drirc.d/00-mesa-defaults.conf of the Wendor image.
When OpenFDE is turned off and you log in to the Linux system, you can manually mount the vendor image to view:
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It should be noted that this compatibility solution may sometimes cause the entire screen of Genshin Impact to display in red. In this case, you need to comment or delete the contents of lines 910 to 914 above. First, let Genshin Impact start normally and enter the screen (with texture loss). Then exit fde, and follow the above steps to add the contents of lines 910 to 914. Enter fde again to enter the screen normally.
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